如何在Fortnite Creative中使用傳送器 - Using Creature Spawner Devices in Fortnite Creative | Fortnite

( Updated : October 27, 2021 )

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フォートナイト クリエイティブでプレイヤースポーンの仕掛けを使用する | フォートナイト Using Player Spawn Pad Devices in Fortnite Creative | Fortnite Using Creature Spawner Devices in Fortnite Creative | Fortnite Using Wildlife Spawner Devices in Fortnite Creative | Fortnite フォートナイト クリエイティブでボールスポナーの仕掛けを使用する | フォートナイト Using Vehicle Spawner Devices in Fortnite Creative | Fortnite Using Item Spawner Devices in Fortnite Creative | Fortnite
プレイヤースポーンの仕掛けを使用する Player Spawn Pad Devices Creature Spawner Devices Wildlife Spawner Devices ボールスポナーの仕掛けを使用する Vehicle Spawner Devices Item Spawner Devices
Use Item Spawner Devices to spawn items that players can pick up and use. From Build mode , press the Tab key to open the CREATIVE inventory screen の仕掛け]()(w h convert:false) ゲーム中に表示 (はい、いいえ): ゲーム中にスポーンパッドが表示されるか Finding and Placing the Creature Spawner Device · From Build mode , press the Tab key to open the Creative inventory window. · Click the Devices tab. · Click PLACE Creative Inventory is accessed from the inventory menu or pressing Tab. Inventory allows you to spawn prefabs, devices, weapons, or consumables. Use Inventory のボールスポナー]()(w h サイズ (小、中、大、スーパー): スポーンするボールのサイズを設定します。 Press Esc to return to your island in Build mode. Use your phone to position the device, then left-click to place it. Press P to detach the device from your Press Esc to return to your island in Build mode. Use your phone to position the device, then click to place it. Point at the device with your phone The maximum number of spawned animals across all devices is Finding and Placing the Device. From Build mode , press the Tab key to open the Creative item spawner fortnite

Gameplay Examples Using Item Spawners. This is a device that creators can use to create a spawn point for various Items , and to assign specific items to each spawn location. The Item Spawner is one of several devices in Creative that spawns items—in this case, spawning them just above the location of the device. From Build mode , press the Tab key to open the CREATIVE inventory screen. Click the DEVICES tab and scroll to select the device. You can also use the Search box or the Categories panel on the left to find your device. Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later. Press Esc to return to your island in Build mode. Use your phone tool to position the device, then left-click to place it. Press Esc to detach the device from your phone. Point at the device with your phone. If the CUSTOMIZE popup doesn't open immediately, move closer until it does, then press E to open the CUSTOMIZE panel. If you're using multiple copies of a device on an island, it can be helpful to rename them with context-specific names. For example, if you have multiple Creature Placers , you might want to name each one based on the creature type, or if you have multiple copies of the same vehicle, you could rename each Vehicle Spawner based on the vehicle color or some other feature. Open the CUSTOMIZE panel and click the Settings gear icon on the bottom left of the panel. Click SAVE. Once you've saved, the new name will appear at the top of the Customize panel. It will also show up when you point at the device with your phone while in Build mode. This device has some basic functionality, like how much time passes between item spawns, and which classes can pick up spawned items. Additionally, there are some advanced options, such as setting a resource cost for spawned items. Determines whether the device will keep the items in the list after they are spawned, or whether items are removed from the list when spawned. If you choose Off , If this is disabled, the device will eventually run out of items and be unable to spawn more. This option controls randomized spawning. If you choose No Repeats , the device randomly spawns every item in the device once before repeating an item. Wood Cost of Item. If this is set to On , any weapon spawned by this device also grants bonus ammunition. By default, the items are displayed at normal size. You can choose to make the display larger so that items are more visible. By default, the device is enabled when the game starts. If you want to set conditions for enabling the device, set this option to No. Determines whether the device continues spawning items even if the previous items have not been picked up. Use with caution, as this can result in large numbers of items spawning in a single location if combined with other options such as Items Respawn , or Time Between Spawns. The last item spawned is tracked by the device, but the rest are left in the world and are not cleaned up if the device is disabled, or if Cycle to Next Item is called. If you choose All But Selected , anyone can pick up spawned items except players on the team selected in Allowed Team. If you choose Only Selected , only players on the team selected in Allowed Team can pick up spawned items. Determines which class is allowed to pick up an item spawned by this device. If you choose No Class , only players without an assigned class can pick up items spawned by this device. If you choose All But Selected , anyone can pick up spawned items except players assigned the class selected in Allowed Class. If you choose Only Selected , only players assigned the class selected in Allowed Class can pick up spawned items. When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel. A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal. This device has receivers that perform a variety of functions when receiving a signal over a channel. Also, this device can transmit signals when certain conditions are met. Receivers listen for a channel and perform an action when they hear any device including themselves send a signal on that channel. When this device receives a signal from the selected channel, it switches to the next item in the device. Mazey Escape. Shooting Gallery. Item Spawner Devices. On this page. Finding and Placing the Device Customizing the Device Name Device Options Basic Options All Options Additional Channels Receivers Transmitters Gameplay Examples Using Item Spawners. Option Value Description Time Before First Spawn Never, Instant, 10 seconds , Pick an amount of time After the game starts, this is how much time must pass before the device spawns an item. Time Between Spawns Never, Instant, 10 seconds , Pick an amount of time This is how much time passes between one item spawn and the next one. Allowed Class No Class, Any , Pick a class The selected class is the only one allowed to pick up items spawned by this device. Option Value Description Items Respawn On , Off Determines whether the device will keep the items in the list after they are spawned, or whether items are removed from the list when spawned. Random Spawns Off , Random, No Repeats This option controls randomized spawning. Base Visible During Games On , Off Determines whether the device is visible to player during the game. Wood Cost of Item No Cost , Pick an amount How much wood the item costs. Stone Cost of Item No Cost , Pick an amount How much stone the item costs. Metal Cost of Item No Cost , Pick an amount How much metal the item costs. Gold Cost of Item No Cost , Pick an amount How much gold the item costs. Bonus Ammo for Weapons On , Off If this is set to On , any weapon spawned by this device also grants bonus ammunition. Run Over Pickup On, Off Determines the size of the item displayed. Item Scale 1x , Pick a size By default, the items are displayed at normal size. Enabled At Game Start Yes , No By default, the device is enabled when the game starts. Continuously Spawn Items On, Off Determines whether the device continues spawning items even if the previous items have not been picked up. Allowed Team Any , Pick a team Only players on this team are allowed to pick up items spawned by this device. Affects Team All But Selected, Only Selected If you choose All But Selected , anyone can pick up spawned items except players on the team selected in Allowed Team. Allowed Class No Class, Any , Pick a class Determines which class is allowed to pick up an item spawned by this device. Affects Class All But Selected, Only Selected If you choose All But Selected , anyone can pick up spawned items except players assigned the class selected in Allowed Class. Option Value Description Enable When Receiving From No Channel , Pick a channel Enables the device when it receives a signal from the selected channel. Disable When Receiving From No Channel , Pick a channel Disables the device when it receives a signal from the selected channel. Cycle to Next Item When Receiving From No Channel , Pick a channel When this device receives a signal from the selected channel, it switches to the next item in the device. Spawn Item When Receiving From No Channel , Pick a channel When this device receives a signal from the selected channel, the device spawns an item. Option Value Description When Item Picked Up Transmit On No Channel , Pick a channel When a player picks up a spawned item, the device sends a signal on the selected channel. Never, Instant, 10 seconds , Pick an amount of time. After the game starts, this is how much time must pass before the device spawns an item. This is how much time passes between one item spawn and the next one. The selected class is the only one allowed to pick up items spawned by this device. Determines whether the device is visible to player during the game. Only players on this team are allowed to pick up items spawned by this device. Enables the device when it receives a signal from the selected channel. Disables the device when it receives a signal from the selected channel. Cycle to Next Item When Receiving From. When this device receives a signal from the selected channel, the device spawns an item. When a player picks up a spawned item, the device sends a signal on the selected channel.
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